Monday, September 28, 2009

2D Fighter Maker 2002
















Download this at : http://www.ziddu.com/download/6676839/2d_fighter_maker_2002_v102.zip.html

2D Fighter Maker 2002, also known as 2D Fighter Maker 2nd is released by ASCII's successor company, Enterbrain. This maker allows for a greater amount of expansion and extension than 2D Fighter Maker 95, revising much of the original engine to allow more options while adding a menu-based system for clarity. As with the previous version, it became wildly popular amongst the dojin communities in Japan. It includes default resource files, called the Run Time Package (RTP).

Soon after, a fan translation followed, though the second version has yet to meet with the success of the first, primarily due to the large amount of M.U.G.E.N. communities already in operation as well as the lack of documentation.

from : rpg revolution

RPG Toolkit
















Download this at : http://www.ziddu.com/download/6676565/rpg_toolkit_v310.zip.html

The RPG Toolkit is an open source role-playing game maker, although more than just RPGs have been produced with it due to it's robust nature. Sporting its own scripting language with both simple and advanced functionality to suit users of all coding abilities and easy to use editor, you can create a variety of styles not just limited to simple 2D.

Toolkit automatically comes with a default menu and battle system for developers to use(if you don't know RPG Code well enough to make your own). The battle system uses an ATB bar and side-view graphics. Like many makers, RPG Toolkit has a user interface that allows you to perform various tasks such as making maps and editing the board settings. Toolkit has some nice features that allow you to shade different tiles individually and draw layers.

Toolkit also uses a scripting language called RPG Code that allows you to program your game. Almost everything is performed through commands and variables, why this may look confusing at first, it's much like the RPG Maker series without the interface. RPG Code is a bit more flexible then RPG Maker 2003's coding system though. While Toolkit may be harder then most makers to use, it's stand alone software can allow users to play Toolkit games without any software. If you're willing to learn RPG Code and prefer it's default systems, then it's difinately worth using. Other then that Toolkit may be a bit hard for most newbs.

from : rpg revolution

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